Saturday, 29 March 2014

Cthulhu research - Image ideas 1

Cthulhu

“If I say that my somewhat extravagant imagination yielded simultaneous pictures of an octopus, a dragon, and a human caricature, I shall not be unfaithful to the spirit of the thing. A pulpy, tentacled head surmounted a grotesque and scaly body with rudimentary wings... It represented a monster of vaguely anthropoid outline, but with an octopus-like head whose face was a mass of feelers, a scaly, rubbery-looking body, prodigious claws on hind and fore feet, and long, narrow wings behind. This thing, which seemed instinct with a fearsome and unnatural malignancy, was of a somewhat bloated corpulence...” (“The Call of Cthulhu”)
There are some who are of the opinion that Lovecraft borrowed the name “Cthulhu” from Sumerian mythology. This is a hoax perpetrated by the “Simon” hoax edition of the Necronomicon which combines elements of Sumerian mythology and the Lovecraft myths. The name “Cthulhu” was purely an invention of Lovecraft’s. 

His sketch of Cthulhu may be seen at Robert Arellano’s “The Lovecraft Web”.


Oddly, much debate surrounds the pronunciation of “Cthulhu.” The pronunciation used by most is perpetuated by the “Call of Cthulhu” roleplaying game by Chaosium, Inc., whose books have “Can you say kuh-THOO-loo?” printed on their backs. Several Lovecraftian scholars prefer to pronounce it “Cloo-loo” based on references in Lovecraft’s revision tales. I choose to take a middle ground and aspirate both hs, with a result similar to “kt’hoo-lhoo.” Here are a couple of excerpts from Lovecraft’s letters where he discusses the pronunciation of this word:

The actual sound—as nearly as human organs could imitate it or human letters record it—may be taken as something like Khlûl’-hloo, with the first syllable pronounced gutturally and very thickly. The u is about like that in full; and the first syllable is not unlike klul in sound, since the h represents the guttural thickness. The second syllable is not very well rendered—the l sound being unrepresented. (to Duane Rimel, 23 July 1934)

The best approximation one can make is to grunt, bark, or cough the imperfectly-formed syllables Cluh-Luh with the tip of the tongue firmly affixed to the roof of the mouth. (to Willis Conover, 29 August 1936)

In “Lovecraft in Providence,” Donald Wandrei claims that Lovecraft pronounced it “K-Lütl-Lütl,” yet in the above-mentioned letter to Duane Rimel, Lovecraft claims that Wandrei’s comments on the pronunciation of the term are “largely fictitious.” Robert H. Barlow, in On Lovecraft and Life, claimed that Lovecraft pronounced it “Koot-u-lew.” One can’t help but think that Lovecraft was toying with his friends, since everyone’s pronunciations differ, including his own. Ultimately, does it really matter?



One of the most famous Old Gods from HP Lovecraft's work, he was almost certainly going to be included. and my idea for him within the game would be the last boss, thought technically cthulhu isnt by any means the most powerful or greatest god, neither does he possess any strict powers with the necronomicon but purely for the fact he is the most famous of the old gods have i made him the final boss of this game idea.


I already had an idea with what i wanted him to be, in the relms of HP Lovecrafts timeline as a Victorian Gentleman. Like with every old god i wanted a humanish disguise and their true form, with this i started out with a few human-ish designs




combining a victorian man or HP Lovecraft and a horrific squid head, incorporated into his features.

I wanted to have him seated in a chair, the view looking up as he has a position of power, possibly holding a glass of something with sharp lighting and shadows.

      


using Manga studios perspective tool, i tried to get a handle on where the eyeline was and how to go about using the picture as a guild line

                                      



I really didnt like how that was going, and none of it made any sense to me and it really wasnt going anywhere good.

so i asked a friend to model a body and a chair with the camera position i wanted, resulting in this picture


which i then tried to block out over the top, similar to how i blocked out Shub Niggurath's body.

again it didn't go well, i really didn't understand how to block out the legs or get the perspective right.

plus the head looked ugly



Monday, 10 March 2014

Azathoth research and ideas


Azathoth


“...that last amorphous blight of nethermost confusion which blasphemes and bubbles at the centre of all infinity—the boundless daemon-sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time amidst the muffled, maddening beating of vile drums and the thin, monotonous whine of accursed flutes; to which detestable pounding and piping dance slowly, awkwardly, and absurdly the gigantic ultimate gods, the blind, voiceless, tenebrous, mindless Other Gods whose soul and messenger is the crawling chaos Nyarlathotep.” (“The Dream-Quest of Unknown Kadath”)

“...I started with loathing when told of the monstrous nuclear chaos beyond angled space which theNecronomicon had mercifully cloaked under the name of Azathoth.” (“The Whisperer in Darkness”)

“Eventually there had been a hint of vast, leaping shadows, of a monstrous, half-acoustic pulsing, and of the thin, monotonous piping of an unseen flute—but that was all. Gilman decided he had picked up that last conception from what he had read in the Necronomicon about the mindless entity Azathoth, which rules all time and space from a curiously environed black throne at the centre of Chaos.” (“The Dreams in the Witch House”)


One of the first Old Gods I had an idea for, and the one, personally most complex for me.

Going through my sources I gathered some notes about him 

AZATHOTH -
  • gaseous
  • bubbles
  • Sultan
  • Drums
  • flutes
  • piping
  • dance
  • blind
  • voiceless
Host ideas: 1700's Mozart's or Beethoven's time period. Renaissance french dandy, musician. pompous, elegant

definitly going with some sort of late century musician and i found a Tumblr post all about period clothing
http://shoomlah.tumblr.com/post/76245310670/claires-fancy-pants-historical-fashion-master-post

I tried my best to find some referance pictures here and there, the ones i mostly found were from Google, searching up french dandys, 1700 period male clothing etc.





Also something creepy like the episode from doctor who 'the girl in the fireplace'



With these ideas in mind, i made a few concept sketches, as i wanted him to be a gaseous ethereal being with a decorated mask, wig and hat and draped on clothes



I havent made any more progress on Azathoth and I dont think I will because of time constraints and the complexity with his costume design, id need more time to really figure it out, as i'd want it to be as accurate as possible, to not piss off any history majors.
its the one thing that is hindering me on most of these paintings, the fact i need to get my research perfect for the period otherwise it falls apart, very challenging indeed.